#3 // Darksiders: Genesis
This one was almost immediately going to go on this list from the first minute I played it.
I’ve always loved the Darksiders games – especially 1 & 2 (3 is a bit weaker overall, and riddled with bugs/framerate issues, but still enjoyable). Seeing that this new entry was going to lean much more into the action RPG side of the series was a really good thing to me.
Much like racing games, action RPGs are at the top of my list of genres. Especially ones like Diablo and Baldur’s Gate: Dark Alliance.
And it was being made by Airship Syndicate – the same team that made one of my favorite turn based RPGs, Battle Chasers: Nightwar? Count me in.
It manages to translate most of the 3D gameplay of the original games into an isometric RPG fairly well. It somehow doesn’t feel that much different – especially when playing as War.
The story was top-notch, and Strife has quickly become my favorite of the Horsemen (And giving him straight-man War as a foil to bounce off of works perfectly.)
The platforming is probably the place where it struggles the most – thankfully it’s not done too often, and it’s not too complex when it needs to be done, but that Leviathan’s Landing challenge can go jump itself off a cliff.
Even after patches to make it a bit more consistent, it’s still a nightmare and very much not worth doing all the way through. If you can get through the first section for the first Leviathan core – stop there. It’s the only thing you need if you want to Platinum/100% the game.
Other than that grievance – which is an entirely optional challenge for the most part – I enjoyed every minute of Genesis, and like I mentioned in my review: I’d love to see a sequel where all 4 Horsemen are available with a loot system like Darksiders 2. Lean fully into the Diablo aspect.
I also can’t wait to see Strife get his own game.